Plug-ins

Shading | Rendering

Curvature
Suite of tools for displaying, baking and rendering surface curvature.
v1.0 Windows / Linux 6.0 / 6.5 / 7.0

Aperture
Lens shader renders scenes using various modes including: Cylindrical, Fisheye, Cubic and Physical.
v1.0 Windows / Linux 5.0 / 6.0 / 6.5 / 7.0

SubScatter
Sub-surface scattering shader based on the BSSRDF model. Useful for translucent materials like skin.
v1.0 Windows / Linux 5.0 / 6.0 / 6.5 / 7.0

RayDiffuse
Occlusion shading utility. Useful for global illumination effects and dirt shading.
v2.1 Windows / Linux 5.0 / 6.0 / 6.5 / 7.0

RayMarcher
Volumetric shader. Allows rendering of complex solid effects.
v1.0 Windows / Linux 5.0 / 6.0 / 6.5 / 7.0




MEL Scripts

Shading | Rendering

channelShade
Visualize any individual channel of a shading network independently [ eg. 'Diffuse' only ].
v1.0 Windows / Linux 3.0+
copyShade
Copy attributes between shading elements
[ similar to PA's shader copying function ].
v1.0 Windows / Linux 3.0+
cstPanel
UI for managing 'ConvertSolidTexture'.
v1.0 Windows / Linux 3.0+
mapsToShader
Import and optionally create shaders for a directory of images.
v1.0 Windows / Linux 3.0+
shadeTools
A collection of useful shading networks.
v1.0 Windows / Linux 3.0+
UIrender
UI manages rendering from within Maya.
v1.0 Windows / Linux 3.0+

Animation

channelCopy
UI to copy animated channels between objects.
Includes scaling / randomizing of values.
v1.0 Windows / Linux 3.0+
channelRecorder
UI for interactively recording keyframe data from Maya's interface [ similar to motion capture ]. Allows connection of recorded keyframe data to any Maya object / attribute, including shading nodes.
v1.0 Windows / Linux 3.0+

Interface | Utilities

fileInterp
Import a series of sequential geometry files
using expressions to blend between them.
v1.0 Windows / Linux 3.0+
nodeLister
UI lists Maya nodes, with optional create button and information on their use.
v1.0 Windows / Linux 3.0+
hypershadeTextureOps
Adds the following options when right-clicking on a file texture in the Hypershade: "Open In Photoshop", "Convert To RenderMan .tex"
v1.0 Windows 5.0
setAttrAll
UI to allow attribute editing for multiple objects.
Includes scaling / randomizing of values.
v1.0 Windows / Linux 3.0+
stringReplacer
UI searches and replaces strings either in file texture paths, or texture names.
v1.0 Windows / Linux 3.0+



Shaders

AshCloud1
Procedural gas-type explosion cloud.
v1.0 Windows / Linux 3.0+




mark@lightEngine3d.com