| Plug-ins |
| Shading | Rendering |
| Curvature Suite of tools for displaying, baking and rendering surface curvature. |
v1.0 | Windows / Linux | 6.0 / 6.5 / 7.0 |
| Aperture Lens shader renders scenes using various modes including: Cylindrical, Fisheye, Cubic and Physical. |
v1.0 | Windows / Linux | 5.0 / 6.0 / 6.5 / 7.0 |
| SubScatter Sub-surface scattering shader based on the BSSRDF model. Useful for translucent materials like skin. |
v1.0 | Windows / Linux | 5.0 / 6.0 / 6.5 / 7.0 |
| RayDiffuse Occlusion shading utility. Useful for global illumination effects and dirt shading. |
v2.1 | Windows / Linux | 5.0 / 6.0 / 6.5 / 7.0 |
| RayMarcher Volumetric shader. Allows rendering of complex solid effects. |
v1.0 | Windows / Linux | 5.0 / 6.0 / 6.5 / 7.0 |
| MEL Scripts |
| Shading | Rendering |
| channelShade Visualize any individual channel of a shading network independently [ eg. 'Diffuse' only ]. |
v1.0 | Windows / Linux | 3.0+ | |
| copyShade Copy attributes between shading elements [ similar to PA's shader copying function ]. |
v1.0 | Windows / Linux | 3.0+ | |
| cstPanel UI for managing 'ConvertSolidTexture'. |
v1.0 | Windows / Linux | 3.0+ | |
| mapsToShader Import and optionally create shaders for a directory of images. |
v1.0 | Windows / Linux | 3.0+ | |
| shadeTools A collection of useful shading networks. |
v1.0 | Windows / Linux | 3.0+ | |
| UIrender UI manages rendering from within Maya. |
v1.0 | Windows / Linux | 3.0+ |
| Animation |
| channelCopy UI to copy animated channels between objects. Includes scaling / randomizing of values. |
v1.0 | Windows / Linux | 3.0+ | |
| channelRecorder UI for interactively recording keyframe data from Maya's interface [ similar to motion capture ]. Allows connection of recorded keyframe data to any Maya object / attribute, including shading nodes. |
v1.0 | Windows / Linux | 3.0+ |
| Interface | Utilities |
| fileInterp Import a series of sequential geometry files using expressions to blend between them. |
v1.0 | Windows / Linux | 3.0+ | |
| nodeLister UI lists Maya nodes, with optional create button and information on their use. |
v1.0 | Windows / Linux | 3.0+ | |
| hypershadeTextureOps Adds the following options when right-clicking on a file texture in the Hypershade: "Open In Photoshop", "Convert To RenderMan .tex" |
v1.0 | Windows | 5.0 | |
| setAttrAll UI to allow attribute editing for multiple objects. Includes scaling / randomizing of values. |
v1.0 | Windows / Linux | 3.0+ | |
| stringReplacer UI searches and replaces strings either in file texture paths, or texture names. |
v1.0 | Windows / Linux | 3.0+ |
| Shaders |
| AshCloud1 Procedural gas-type explosion cloud. |
v1.0 | Windows / Linux | 3.0+ |